This is a wonderfully polished game. It's easy to understand and has a good amount of complexity. It feels right at home as a Zachtronics-esque game. The UI is super clean, I didn't experience any bugs, and the music fits the game very well. My only note is that the names push and pop aren't super intuitive. I woulda named them merge and split personally. Only on level 7 currently, but really enjoying it. Great job!
Thanks Vykri! This game was heavily inspired by Zachtronics so I'm glad it gives the right feel. You're probably right about the names, I agree that push doesn't fit very well. The idea for this game came from a visualisation showing how the different list operations in Python work using shapes, so I didn't give much thought to the names and just copied the visualisation. I'm looking to release an updated version sometime next month so I'd love to hear any other feedback you have.
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This is a wonderfully polished game. It's easy to understand and has a good amount of complexity. It feels right at home as a Zachtronics-esque game. The UI is super clean, I didn't experience any bugs, and the music fits the game very well. My only note is that the names push and pop aren't super intuitive. I woulda named them merge and split personally. Only on level 7 currently, but really enjoying it. Great job!
Thanks Vykri! This game was heavily inspired by Zachtronics so I'm glad it gives the right feel. You're probably right about the names, I agree that push doesn't fit very well. The idea for this game came from a visualisation showing how the different list operations in Python work using shapes, so I didn't give much thought to the names and just copied the visualisation. I'm looking to release an updated version sometime next month so I'd love to hear any other feedback you have.